• Gamification Foundation (EN)

  • Group Training

    Discover the power of gamification and how it can increase user engagement in non-gaming context.

    Training code
    CGAGAMFCE
    Spoken Language
    English
    Language Materials
    English
    Dayparts
    2
    Price
    €800,00
    excl. VAT No extra costs.

    Book Gamification Foundation (EN) now

    In group training, we use several learning methods to help you obtain the knowledge, give you helpful insights and get you inspired. Check the Spoken language and Language materials on the left for language info.

    • 9-9-2024
      Utrecht
      €800,00
      €800,00
     

    What is Gamification Foundation

    Gamification is the use of game principles and techniques in non-game contexts. This training, ‘Gamification Foundation’, delves into the fundamentals of implementing Gamification. In today’s digital world, vying for the attention of customers and employees is crucial. In addition, they are becoming less and less loyal to a brand. Customers are overwhelmed with information from various channels, all vying for attention. This training focuses on gamification, the use of game mechanics in the design of digital solutions.

     
     

    Who should attend Gamification Foundation


    • Marketing Professionals: Learn how to leverage gamification to increase customer engagement and brand loyalty.
    • Product Managers: Understand how to incorporate game mechanics into a product or service to enhance user experience.
    • HR Professionals: Discover how gamification can be used to motivate employees and increase productivity.
    • UX/UI Designers: Gain insights and techniques that can be used in the design phase of a product to increase user engagement.
    • Business Strategists: Learn how gamification can be used as a strategy to increase customer retention and business growth.

    Prerequisites

    No specific prerequisites. However, a basic understanding of digital marketing and user experience design would be beneficial.

    Objectives

    At the end of the training, you will be able to:

    • Understand the concept of gamification and its application in various fields.
    • Identify the needs and behaviors of customers in the digital world.
    • Apply game mechanics in the design of digital solutions to increase user engagement and conversion.
     
    Incompany

    Discover the power of gamification and how it can increase user engagement in non-gaming context.

    Training code
    CGAGAMFCE
    Spoken Language
    English
    Language Materials
    English
    Dayparts
    2
    Price
    €800,00
    excl. VAT No extra costs.

    With an Incompany training you have several advantages:

    - You choose the location
    - You experience the training with your colleagues, so it is always in line with your practice
    - The trainer can tailor explanations, examples and assignments to your organization
    - In consultation exercises can be adapted to organization-specific questions

    Request more information or a quote.

     

    What is Gamification Foundation

    Gamification is the use of game principles and techniques in non-game contexts. This training, ‘Gamification Foundation’, delves into the fundamentals of implementing Gamification. In today’s digital world, vying for the attention of customers and employees is crucial. In addition, they are becoming less and less loyal to a brand. Customers are overwhelmed with information from various channels, all vying for attention. This training focuses on gamification, the use of game mechanics in the design of digital solutions.

     
     

    Who should attend Gamification Foundation


    • Marketing Professionals: Learn how to leverage gamification to increase customer engagement and brand loyalty.
    • Product Managers: Understand how to incorporate game mechanics into a product or service to enhance user experience.
    • HR Professionals: Discover how gamification can be used to motivate employees and increase productivity.
    • UX/UI Designers: Gain insights and techniques that can be used in the design phase of a product to increase user engagement.
    • Business Strategists: Learn how gamification can be used as a strategy to increase customer retention and business growth.

    Prerequisites

    No specific prerequisites. However, a basic understanding of digital marketing and user experience design would be beneficial.

    Objectives

    At the end of the training, you will be able to:

    • Understand the concept of gamification and its application in various fields.
    • Identify the needs and behaviors of customers in the digital world.
    • Apply game mechanics in the design of digital solutions to increase user engagement and conversion.
     
  • Related

    Fields of Expertise
    Digital & Transformation
     
  • e-CF competences with this course

     

    At Capgemini Academy we believe in transparency and clarity in the training landscape. That is why, in the table below, we show you to which e-CF competence this training or certification contributes. For more information about how to use the e-Competence Framework read more here. If you want to know how you can apply the e-CF within your organization, read more on this page.

    e-Competence Level12345
    A.10.User Experience     
    A.6.Application Design